
public enum ItemType
{
    /// <summary>
    /// 素材
    /// </summary>
    Material,
    /// <summary>
    /// 消耗品
    /// </summary>
    Consumable,
    Skill,
}

/// <summary>
/// 约定枚举名 和  AA包资源名一致
/// </summary>
public enum HitEffect
{
    None,
    NormalImpact,
    NormalExplode,
    NormalCutCross,
    NormalCutLine,
    //爪击
}

//约定资源名是 BloodParticle + Type
public enum BloodParticleType
{
    Normal,
    Big,
    Line,
    Point,
}

public enum GridType
{
    Diggable,//可挖掘
    DropItem,
    Furniture,//家具
    NPCObstacle,
}



public enum SoundName
{
    None,
    NormalSwordLightAttack1,
    NormalSwordLightAttack2,
    NormalSwordLightAttack3,
    SwordCounterAttack,
    SwordCounter,
    SwordKnife,//拼刀
    NormalOnhit,

}